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[Suggestion] Better previewing of nodes #2

@FlashFyreMods

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@FlashFyreMods

Hey. As I stated on discord a while back I find the node based approach to density functions to be incredibly useful so I reckon it would benefit a lot from better viewing of nodes.

I've spent some time using Substance Designer recently which has a similar node based workflow but is intended more for designing seamless textures and materials. The way previews work in that is there is a preview window, and double clicking a node sets the preview window to its output. This would already be really useful as opposed to hovering over the circles and not being able to see the preview while making adjustments.

With a separate section for a preview that is visible at all times somewhere, you could also add some things to make adjustments next to it such as:

  • A checkbox for switching the preview of the dimensions xy to xz
  • A checkbox to toggle greyscale vs solidity (red & blue) that works across any selected dimensions
  • A slider for sliding through the third dimension (z and y respectively)
  • A seed box/slider

The only other thing that is kinda annoying is when an output of a node can only be connected to one input. A one to many relationship would be useful as it's a benefit that's possible when not working in json directly.

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