-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathqueue.h
More file actions
164 lines (139 loc) · 3.79 KB
/
queue.h
File metadata and controls
164 lines (139 loc) · 3.79 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
#ifndef QUEUE_H_INCLUDED
#define QUEUE_H_INCLUDED
#define TRUE 1
#define FALSE 0
#define N 16
typedef int bool;
typedef struct {
int front;
int rear;
int size;
int *data;
} Queue;
void createQueue(Queue **queue) {
(*queue) = malloc(sizeof(Queue));
(*queue)->front = 0;
(*queue)->rear = 0;
(*queue)->size = N;
(*queue)->data = malloc(sizeof(int) * N);
}
void createQueueWithSize (Queue **queue, int n){
(*queue) = malloc(sizeof(Queue));
(*queue)->front = 0;
(*queue)->rear = 0;
(*queue)->size = n;
(*queue)->data = malloc(sizeof(int) * n);
}
void increaseQueueSize(Queue *queue) {
int count = 0;
int *newQueueArr = malloc(sizeof(int) * queue->size * 2);
for(int i=queue->front; i<queue->rear; i++){
newQueueArr[count] = queue->data[i];
count++;
}
queue->size = queue->size * 2;
queue->front = 0;
queue->rear = count;
queue->data = newQueueArr;
}
void decreaseQueueSize(Queue *queue) {
int activeSize = getActiveCount(queue);
int count = 0;
while(activeSize != 0) {
activeSize /= 2;
count++;
}
int newSize = pow(2, count);
int *newQueueArr = malloc(sizeof(int) * newSize);
count = 0;
while(!isQueueEmpty(queue)) {
newQueueArr[count] = dequeue(queue);
count++;
}
queue->data = newQueueArr;
queue->front = 0;
queue->rear = count;
queue->size = newSize;
}
int getActiveCount(Queue *queue) {
return queue->rear - queue->front;
}
bool isQueueEmpty(Queue *queue) {
if(queue->front == queue->rear)
return TRUE;
return FALSE;
}
bool isQueueFull(Queue *queue){
if(queue->rear == queue->size - 1)
return TRUE;
return FALSE;
}
int getFront(Queue *queue){
return queue->data[queue->front];
}
int getRear(Queue *queue){
return queue->data[queue->rear];
}
void enqueue(Queue *queue, int value){
if(isQueueFull(queue))
increaseQueueSize(queue);
queue->data[queue->rear] = value;
queue->rear = queue->rear + 1;
}
int dequeue(Queue *queue){
if(!isQueueEmpty(queue)){
int willBeReturned = queue->data[queue->front];
queue->front = queue->front + 1;
if(queue->size > getActiveCount(queue) * 2){
decreaseQueueSize(queue);
}
return willBeReturned;
}
return -1;
}
void printQueue(Queue *queue) {
for(int i=queue->front; i<queue->rear; i++)
printf("%d ", queue->data[i]);
printf("\n");
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////// ALGORITHMS ////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////
void reverseQueue (Queue *queue) {
if(isQueueEmpty(queue))
return;
else {
int data = dequeue(queue);
reverseQueue (queue);
enqueue(queue, data);
}
}
int _getMinIndex(Queue *queue, int sortIndex) {
int minIndex = -1, min = 9999, n = getActiveCount(queue);
for(int i=0; i<n; i++) {
int element = dequeue(queue);
if(element < min && i <= sortIndex) {
minIndex = i;
min = element;
}
enqueue(queue, element);
}
return minIndex;
}
void _insertMinToRear(Queue *queue, int minIndex) {
int min, n = getActiveCount(queue);
for(int i=0; i<n; i++) {
int element = dequeue(queue);
if(i != minIndex)
enqueue(queue, element);
else
min = element;
}
enqueue(queue, min);
}
void sortQueue(Queue *queue) {
int n = getActiveCount(queue);
for(int i=1; i<=n; i++)
_insertMinToRear(queue, _getMinIndex(queue, n - i));
}
#endif // QUEUE_H_INCLUDED