Skip to content

Add Undo button #43

@jhmullen

Description

@jhmullen

This would be useful for testing, but would require lots of thinking on how to "unapply" everything that was just done.

Thought: clone the entire gamestate object. On undo, just apply it to state wholesale (as opposed to individually un-actioning the given card or change)

Metadata

Metadata

Assignees

Labels

No labels
No labels

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions