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Description
Audacity supports VST plugins. But it does so by passing in buffers with variable framesize. There are two approaches which may be followed:
- Collect data and run processing only if there is enough data in memory. We do not change threads. This is not goog for real-time processing as it may result in peak loads.
- Collect data and run processing in a second thread. This, however, would not work well in batch processing.
For this issue, extend the CjvxFlexibleConnection class to run buffered and multithreaded.
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