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SerializedDynamicsData.cs
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41 lines (36 loc) · 1.39 KB
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using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
public class SerializedDynamicsData {
public float xCoordinate {get; set;}
public float yCoordinate {get; set;}
public float zCoordinate {get; set;}
public double heading {get; set;}
public double bank {get; set;}
public double pitch {get; set;}
public double speed {get; set;}
public double altitude {get; set;}
public string aircraftType {get; set;}
public int score {get; set;}
public float cameraRigXRotation {get; set;}
public float cameraRigYRotation {get; set;}
public float cameraRigZRotation {get; set;}
public float closestPointXCoordinate {get; set;}
public float closestPointYCoordinate {get; set;}
public float closestPointZCoordinate {get; set;}
public double bearingHorizontal {get; set;}
public double bearingVertical {get; set;}
public double aspectHorizontal {get; set;}
public double aspectVertical {get; set;}
public float targetAircraftXCoordinate {get; set;}
public float targetAircraftYCoordinate {get; set;}
public float targetAircraftZCoordinate {get; set;}
public double targetAircraftHeading {get; set;}
public double targetAircraftBank {get; set;}
public double targetAircraftPitch {get; set;}
public double targetAircraftSpeed {get; set;}
public double targetAircraftAltitude {get; set;}
public string targetAircraftType {get; set;}
public bool airspaceViolated {get; set;}
}