- You currently have the aggro scene where the npc will chase you https://github.com/mattblackdev/game-talk/blob/main/src/scenes/10_Flight/index.tsx
- Next scene would be if the npc gets bored he starts roaming around a. maybe in a straight line.
b. or to investigate various objects in the environment
c. or he starts running away from or to different npcs.
Comments from your talk:
Navigation libraries
Npc libraries ... "more work to be done in 3d navigation"