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Currently exporting the canvas image as png via the non optimal canvas.toDataURL() method.
I think something better can exist with canvas.toBlob & a svelte endpoint. This should probably also add an export config & maybe necessitate an offscreen canvas so that rendering of exported results can be better controlled.
Ideally this will be able to easily support animation exports too. Perhaps that can work in a similar way by saving each frame's rendering then using a script after to post-process the collection of frames via ffmpeg..
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