Skip to content

Add support for depth buffer textures #327

@Nicolas-Ferre

Description

@Nicolas-Ferre

Currently, only RGBA textures are supported. Depth buffers with only one channel should also be supported, for example for shadow maps.

Metadata

Metadata

Assignees

No one assigned

    Labels

    state: not-analyzedThis issue must be analysed and split in smaller tasks before being implementedtype: enhancementNew feature or request

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions