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Make "Launch Nested Actor" Dynamic Dispatch #55

@CaseyZS

Description

@CaseyZS

Is your feature request related to a problem? Please describe.
In our own, as well as other inherited projects, one of most common things developers want to do is to populate a nested actor with a common set of data before it's launched (think something like a reference to a logger). The most common solution to this I see is a wrapper around the native "Launch Nested Actor", but why not just make it dynamic dispatch so it could actors could inherit common behavior from an ancestor base actor.

Describe the solution you'd like
Make the inputs for "Launch Nested Actor" dynamic dispatch. Maybe requiring the overrides to call the parent class method is also necessary.

Describe alternatives you've considered
Sticking with the wrappers.

Additional context
N/A

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