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Grammar-guided program evolution #103

@linas

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@linas

This is an idea from @robert-haas on a discord channel.

The original moses created combo trees out of the arithmetic ops (plus, minus, times, divide) the boolean ops (and/or/not) and a few others (greater-than, etc...) The allowed ways in which these can be mutated was hard-coded in an adhoc manner. For example, you can only decorate bools with boolean knobs, and contins with contin knobs, etc.

The current as-moses does the same, except not its atomese and not combo. The knob decoration is still adhoc, hard-coded. If as-moses doesn't know about some op, it can't deal with it (for example -- hyperbolic tangent -- you could hack as-moses to add that, but it would be a hack.The next function to come along would be yet another hack.)

The suggestion is to replace the knob-decoration code with a formal specification of a grammar. There would be a grammar, that defines exactly what a "valid program tree" is. New program trees can be created and mutatated, only if they obey the rules of the grammar.

This would allow as-moses to create and mutate trees in any problem domain, and not just arithmetic+bool.

This is interesting, because some of the problem domains are audio and video, and some of the new kinds of ops include lo-pass filters, high-pass filters, chirp filters, squelch filters, etc. It's hard/awkward to try to boil these down to just arithmetic+bools.

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