Skip to content

passing audio to libpd4unity #29

@JohnnyMauser

Description

@JohnnyMauser

I have following problem: i want to process microphone audio in Pd send from Unity using the given LibPdFilterRead.cs. it is working in that way that i can receive audio from unity, but Unity is sending aparently all incoming audio back to Pd, so that there is a loop now. That way, I cant use my pitch tracker on only the incoming micophone signal but get crosstalk from my Pd Audio source. What i want is only send the microphone input to Pd, nohting else. Any Ideas?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions