-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathsocketplay.py
More file actions
98 lines (83 loc) · 3.42 KB
/
socketplay.py
File metadata and controls
98 lines (83 loc) · 3.42 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
"""
SocketPlay
Simple client/server python game.
"""
# Copyright (C) 2008 James Fargher
# This program is free software. It comes without any warranty, to
# the extent permitted by applicable law. You can redistribute it
# and/or modify it under the terms of the Do What The Fuck You Want
# To Public License, Version 2, as published by Sam Hocevar. See
# http://sam.zoy.org/wtfpl/COPYING for more details.
import logging
import optparse
import pyglet
from client import create_client
from server import create_server
logging.basicConfig(level=logging.DEBUG)
class MainWindow(pyglet.window.Window):
def __init__(self, client):
super(MainWindow, self).__init__()
self.clock = pyglet.clock.ClockDisplay()
self.client = client
def on_key_press(self, symbol, modifiers):
if symbol == pyglet.window.key.UP:
self.client.start_move(forward=True)
elif symbol == pyglet.window.key.DOWN:
self.client.start_move(backward=True)
elif symbol == pyglet.window.key.LEFT:
self.client.start_move(rot_ccw=True)
elif symbol == pyglet.window.key.RIGHT:
self.client.start_move(rot_cw=True)
elif symbol == pyglet.window.key.ESCAPE:
self.client.send_quit()
def on_key_release(self, symbol, modifiers):
if symbol == pyglet.window.key.UP:
self.client.stop_move(forward=True)
elif symbol == pyglet.window.key.DOWN:
self.client.stop_move(backward=True)
elif symbol == pyglet.window.key.LEFT:
self.client.stop_move(rot_ccw=True)
elif symbol == pyglet.window.key.RIGHT:
self.client.stop_move(rot_cw=True)
def on_client_quit(self):
pyglet.app.event_loop.exit()
def on_close(self):
self.client.send_quit()
return pyglet.event.EVENT_HANDLED
def on_draw(self):
self.clear()
self.client.draw()
self.clock.draw()
def start(server=True, address="localhost", port=11235):
"""Entry point"""
pyglet.resource.path = ['res', 'res/images']
pyglet.resource.reindex()
if server:
logging.debug("Start server")
server = create_server("0.0.0.0", port)
pyglet.clock.schedule_interval(server.update, 1/20.0)
logging.debug("Start client")
client = create_client(address, port)
client.send_hello()
pyglet.clock.schedule_interval(client.update, 1/60.0)
logging.debug("Open window")
window = MainWindow(client)
client.push_handlers(window)
pyglet.app.run()
def parse_arguments():
parser = optparse.OptionParser()
parser.set_defaults(server=True)
parser.add_option("-s", "--server", action="store_true", dest="server",
help="run server and client connecting to ADDRESS "
"via PORT")
parser.add_option("-c", "--client", action="store_false", dest="server",
help="run client connecting to ADDRESS via PORT")
parser.add_option("-a", "--address", type="string", dest="address",
default="localhost", help="set IP address to listen "
"or connect to")
parser.add_option("-p", "--port", type="int", dest="port", default=11235,
help="set port to listen or connect to")
(options, args) = parser.parse_args()
start(server=options.server, address=options.address, port=options.port)
if __name__ == "__main__":
parse_arguments()