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Pipe colors no longer appear before some fluid put in system #23

@Playmoarnow

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@Playmoarnow

In previous versions, the visualizer was able to detect the fluid outputs/inputs of the connected machines, it looks like this functionality was removed since the highlighted boxes for containers was added. It makes planning out the pipe layout for the initial blueprint/stamp more difficult as it now requires some input to be fed into the system before it gets colored in, which may get wasted in the designing process.

Could you add the machine's i/o detection back?

Lack of color while designing:
nocolor

Has color while fed, and what it used to do in previous version before any input too:
withcolor

This mod has been a godsend, but it would have been much harder to design my pipe spaghetti if there was no color while I was making it, as I would need to keep going back to the source to find what type of fluid pipes are carrying. Pic of spaghetti:
largecolor

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