-
Notifications
You must be signed in to change notification settings - Fork 68
Open
Description
I don't know if this is intended or not, but if a creep uses moveTo over multiple Ticks while using the Options reusePath and visualizePathStyle, then every Tick the creep is fatigued when calling moveTo, a new Path is generated instead of using the one already saved in memory.
Example call over multiple Ticks: creep.moveTo(target, {reusePath: 50, visualizePathStyle: {})
I think the issue lies here:
Lines 173 to 175 in 92a3fff
| if(data(this.id).fatigue > 0 && (!opts || !opts.visualizePathStyle)) { | |
| return C.ERR_TIRED; | |
| } |
This gets skipped when visualizePathStyle is in use, regardless of the .fatigue value.
Then when getting to this Point, at the end of the reusePath Block:
Lines 271 to 283 in 92a3fff
| var result = this.moveByPath(path); | |
| if(result == C.OK) { | |
| return C.OK; | |
| } | |
| } | |
| } | |
| if(opts.noPathFinding) { | |
| return C.ERR_NOT_FOUND; | |
| } | |
| var path = this.pos.findPathTo(targetPos, opts); |
var result = this.moveByPath(path); results, down the line in creep.move(), with C.ERR_TIRED, but creep.moveTo only returns on OK, thus continuing further down and generating a new Path at this.pos.findPathTo(targetPos, opts);Kegley and jorbascrumps
Metadata
Metadata
Assignees
Labels
No labels