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rpg.json
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90 lines (85 loc) · 1.98 KB
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{
// Place your snippets for rpg here. Each snippet is defined under a snippet name and has a prefix, body and
// description. The prefix is what is used to trigger the snippet and the body will be expanded and inserted. Possible variables are:
// $1, $2 for tab stops, $0 for the final cursor position, and ${1:label}, ${2:another} for placeholders. Placeholders with the
// same ids are connected.
// Example:
// "Print to console": {
// "prefix": "log",
// "body": [
// "console.log('$1');",
// "$2"
// ],
// "description": "Log output to console"
// }
"MUTE equal": {
"prefix": "mue",
"body": [
"MU* VAL1($1) VAL2($2) COMP(EQ)"
],
"description": "MUTE annotation for equality"
},
"MUTE fail": {
"prefix": "muf",
"body": [
"MU* FAIL($1)"
],
"description": "MUTE fail assertion"
},
"CALL": {
"prefix": "call",
"body": [
"C call $1"
],
"description": "CALL stmt"
},
"CALL parm": {
"prefix": "parm",
"body": [
"C parm $1"
],
"description": "Call parameter"
},
"SETON LR": {
"prefix": "lr",
"body": [
"C seton lr"
],
"description": "Seton LR"
},
"EVAL": {
"prefix": "ev",
"body": [
"C EVAL $1=$2"
],
"description": "Eval"
},
"DN": {
"prefix": "dn",
"body": [
"D x S 00 0 inz(00)"
],
"description": "Declare Numeric variable"
},
"IF": {
"prefix": "if",
"body": [
"C IF $1=$2"
],
"description": "If statement"
},
"DSPLY": {
"prefix": "dsp",
"body": [
"C DSPLY $1"
],
"description": "DSPLY statement"
},
"ENTRY": {
"prefix": "ent",
"body": [
"C *entry plist"
],
"description": "Entry plist"
}
}