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32 lines (27 loc) · 933 Bytes
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main.py
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32 lines (27 loc) · 933 Bytes
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import cv2
import pygame
# Initialize pygame mixer
pygame.mixer.init()
# Load the sound file
alert_sound = pygame.mixer.Sound('alert.wav')
cam = cv2.VideoCapture(0)
while cam.isOpened():
ret, frame1 = cam.read()
ret, frame2 = cam.read()
diff = cv2.absdiff(frame1, frame2)
gray = cv2.cvtColor(diff, cv2.COLOR_RGB2GRAY)
blur = cv2.GaussianBlur(gray, (5, 5), 0)
_, thresh = cv2.threshold(blur, 20, 255, cv2.THRESH_BINARY)
dilated = cv2.dilate(thresh, None, iterations=3)
contours, _ = cv2.findContours(dilated, cv2.RETR_TREE, cv2.CHAIN_APPROX_SIMPLE)
for c in contours:
if cv2.contourArea(c) < 5000:
continue
x, y, w, h = cv2.boundingRect(c)
cv2.rectangle(frame1, (x, y), (x+w, y+h), (0, 255, 0), 2)
alert_sound.play()
if cv2.waitKey(10) == ord('q'):
break
cv2.imshow('Granny Cam', frame1)
cam.release()
cv2.destroyAllWindows()