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input-format.json
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151 lines (151 loc) · 4.76 KB
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{
"// Encoding": "// UTF-8",
"// Tag description": {
"//": "Comment",
"[[SINGLE_CHOICE]]": "Provide exactly one of them",
"[[OPTIONAL]]": "May be omitted or be null",
"[[ADVANCED]]": "For advanced users only"
},
"settings": {
"// mode": {
"// Normal": 0,
"// MF": 3
},
"mode": 0,
"note_speed": 0.7,
"// judge_offset": "// {sif_judge_setting} * note_speed / (-400)",
"[[OPTIONAL]] judge_offset": 0,
"// judge_window": "[16, 40, 64] * max(note_speed, 0.8) / 400",
"[[OPTIONAL]] judge_window" : [
0.032,
0.08,
0.128
],
"// hit_error, hit_great_rate": [
"// If configured to simulate hit timing, provide hit_error",
"// otherwise, provide either one"
],
"// hit_error": "// Mean and SD of hit error (seconds)",
"// hit_error.mean:": "// Mean error, +: hit late, -: hit early",
"// hit_error.stddev:": "// SD error",
"[[SINGLE_CHOICE]] hit_error": {
"hit": {
"[[OPTIONAL]] mean": 0,
"stddev": 0.016
},
"hold_begin": {
"[[OPTIONAL]] mean": 0,
"stddev": 0.016
},
"hold_end": {
"[[OPTIONAL]] mean": 0,
"stddev": 0.02
},
"slide": {
"[[OPTIONAL]] mean": 0,
"stddev": 0.04
}
},
"// hit_great_rate": "// Great rate of hits",
"[[SINGLE_CHOICE]] hit_great_rate": {
"hit": 0.045,
"hold_begin": 0.045,
"hold_end": 0.11,
"slide": 0.045,
"slide_hold_end": 0
}
},
"// live_bonus": "// MF/CF live bonus",
"[[OPTIONAL]] live_bonus": {
"[[OPTIONAL]] bonus_score_rate": 1.1,
"[[OPTIONAL]] bonus_activation_rate": 1.1,
"[[OPTIONAL]] guest_bonus": [
{
"probability": 0.1,
"// effects": "// Unordered combination of guest bonus",
"effects": [
{
"bonus_score_rate": 1.1
},
{
"bonus_activation_rate": 1.1
}
]
}
]
},
"// skill_trigger_priority": [
"// Advanced option: skill trigger order",
"// Default: randomize for each simulation run"
],
"// skill_trigger_priority example": [0, 1, 2, 3, 4, 5, 6, 7, 8],
"[[ADVANCED]] [[OPTIONAL]] skill_trigger_priority": null,
"cards": [
{
"// _": "// Leftmost",
"unit_type": 5,
"member_category": 1,
"attribute": 1,
"// base_status": "// raw + kizuna, for trick (judge) SIS",
"base_status": 6330,
"// status": "// final, for status gain/sync",
"status": 8230,
"[[OPTIONAL]] skill": {
"effect_type": 11,
"discharge_type": 1,
"trigger_type": 6,
"level": 1,
"// effect_targets": "// Array of card index (0..8)",
"[[OPTIONAL]] effect_targets": null,
"// trigger_targets": "// Array of unit_type",
"[[OPTIONAL]] trigger_targets": null,
"levels": [
{
"// _": "// Level 1",
"effect_value": 700,
"discharge_time": 0,
"trigger_value": 25,
"activation_rate": 33
},
{},
{},
{},
{},
{},
{},
{ "// _": "// Level 8" }
]
},
"[[OPTIONAL]] school_idol_skills": {
"[[OPTIONAL]] charm": 150,
"[[OPTIONAL]] trick": 33,
"[[OPTIONAL]] heal": 480
}
},
{},
{},
{},
{ "// _": "// Center" },
{},
{},
{},
{ "// _": "// Rightmost" }
],
"lives": [
{
"member_category": 1,
"// livejson_path, livejson": "// Provide either one",
"[[SINGLE_CHOICE]] livejson_path": "./livejson/Live_s0812.json",
"[[SINGLE_CHOICE]] livejson": [
{
"timing_sec": 2.052,
"notes_attribute": 1,
"notes_level": 1,
"effect": 3,
"effect_value": 1.081,
"position": 6
}
]
}
]
}