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<player/entity.precise_target> tag #48

@mergu

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@mergu

<entity.target> is super inaccurate. Returns tons of false positives and gets confused when you have multiple entities clustered together. I'd like a tag that accurately returns the entity in your line of sight based on its hitbox. There may be raytracing methods that exist in spigot/nms to do this, I haven't checked.

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