diff --git a/src/viking.js b/src/viking.js index fe1febf..4f63ae7 100644 --- a/src/viking.js +++ b/src/viking.js @@ -1,14 +1,103 @@ // Soldier -class Soldier {} +class Soldier { + constructor(health, strength){ + this.health = health + this.strength = strength + } + + attacK(){ + return this.strength + } + + recieveDamage(damage){ + this.health -= damage + } +} // Viking -class Viking {} +class Viking extends Soldier{ + constructor(name, health, strength){ + super(health, strength); + this.name = name; + } + + recieveDamage(damage){ + this.health -= damage + if(this.health > 0){ + return `${this.name} has received ${damage} points of damage` + }else{ + return `${this.name} has died in act of comnbat` + } + } + + battleCry(){ + return 'Odin Owns You All!' + } +} // Saxon -class Saxon {} +class Saxon extends Soldier{ + recieveDamage(damage){ + this.health -= damage + if(this.health > 0){ + return `A Saxon has received ${damage} points of damage`; + } + else{ + return 'A Saxon has died in combat'; + } + } +} // War -class War {} +class War { + constructor() { + this.vikingArmy = []; + this.saxonArmy = []; + } + + addViking(viking) { + this.vikingArmy.push(viking); + } + + addSaxon(saxon) { + this.saxonArmy.push(saxon); + } + + vikingAttack() { + const randomSaxonIndex = Math.floor(Math.random() * this.saxonArmy.length); + const randomViking = this.vikingArmy[Math.floor(Math.random() * this.vikingArmy.length)]; + const result = this.saxonArmy[randomSaxonIndex].receiveDamage(randomViking.strength); + + if (this.saxonArmy[randomSaxonIndex].health <= 0) { + this.saxonArmy.splice(randomSaxonIndex, 1); + } + + return result; + } + + saxonAttack() { + const randomVikingIndex = Math.floor(Math.random() * this.vikingArmy.length); + const randomSaxon = this.saxonArmy[Math.floor(Math.random() * this.saxonArmy.length)]; + const result = this.vikingArmy[randomVikingIndex].receiveDamage(randomSaxon.strength); + + if (this.vikingArmy[randomVikingIndex].health <= 0) { + this.vikingArmy.splice(randomVikingIndex, 1); + } + + return result; + } + + showStatus() { + if (this.saxonArmy.length === 0) { + return "Vikings have won the war of the century!"; + } else if (this.vikingArmy.length === 0) { + return "Saxons have fought for their lives and survived another day..."; + } else { + return "Vikings and Saxons are still in the thick of battle."; + } + } +} +