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Cannot load addon script from path: 'res://addons/godot-fsharp-tools/plugin.gd' There seems to be an error in the code, please check the syntax. Disable the plugin in 'res://addons/godot-fsharp-tools/plugin.cfg' to prevent further errors. #7

@hackemateninja

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@hackemateninja

hello I am trying to install the Fsharp tools in my new Godot project using Godot 4 and show me these errors

  1. res://addons/godot-fsharp-tools/plugin.gd:1 - Parse Error: Unexpected "Identifier" in the class body.
  2. core/config/project_settings.cpp:343 - Property not found: editor_plugins/enabled

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