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Description
Hello,
I have an issue where when I build the application to the meta quest 3 headset with voice SDK GameObjects(App voice experience, TTS wit service, TTS speaker and a gameobject with app composer experience, composer action handler and composer speech handler), the app crashes when opened. The app is able to run with the voice SDK GameObjects in the editor. I read through the device logs and found that it was due to this error: JNI DETECTED ERROR IN APPLICATION: JNI FindClass called with pending exception java.lang.ClassNotFoundException: Didn't find class "com.unity3d.player.ReflectionHelper" on path: DexPathList[[directory "."],nativeLibraryDirectories=[/system/lib64, /system_ext/lib64, /system/lib64, /system_ext/lib64]]. I am sure that it is due to the voice SDK GameObjects as when the above mentioned GameObjects are removed, the app can be opened. I am using unity 6000.0.51f1. I am using the Meta all in one SDK v77. It seems that another developer posted this issue on the meta developer forums but there was no reply. You can access the post with this link: https://communityforums.atmeta.com/discussions/dev-unity/voice-sdk-activate-crash-in-android-build-on-meta-quest-3/1113302. Could you help me out? Thank you