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Description
Hi all, I'm hoping to connect to a web socket server using [ws.client] and so far I have run into some crashes. So far I've just been working off of the help example. By sending a bang to the object I can get it to connect about half of the time (usually after a long delay) and then any subsequent bangs cause Max to crash. Does this object still work with Max 8.2.2?
{
"version" : "Version 8.2.2 (85d93eb32e9) (x64 windows)",
"platform" : "windows",
"arch" : "x64",
"osversion" : "Microsoft Windows 10 (build 19044), 64-bit",
"samplerate" : 44100,
"iovs" : 512,
"sigvs" : 64,
"scheduler_in_audio_interrupt" : "off",
"audio_drivername" : "ad_mme",
"audio_driver_subname" : "",
"license" : "permanent full",
"machine_id" : "282d36d3df2a7aaacfd5289ea1d3d197",
"eventinterval" : 2,
"schedinterval" : 1.0,
"overdrive" : "on",
"pollthrottle" : 40,
"queuethrottle" : 100,
"sysqelemthrottle" : 1000,
"refreshrate" : 33.333332061767578,
"schedslop" : 25.0,
"eventprobing" : 0,
"mixerparallel" : "off",
"mixercrossfade" : 0,
"mixerlatency" : 30.0,
"mixerramptime" : 10.0,
"videoengine" : "viddll",
"glengine" : "gl2",
"packages" : {
"11clicks" : "",
"BEAP" : "1.0.4",
"gl3" : "0.2.9",
"jit.mo" : "1.1.6",
"Jitter Tools" : "1.0.2",
"max-mxj" : "8.2.0",
"Max_Worldmaking_Package-master" : "",
"maxforlive-elements" : "1.0.4",
"Mira" : "1.2.1",
"Node for Max" : "2.0.4",
"VIDDLL" : "1.2.5",
"Video & Graphics" : "7.2.0",
"Vizzie" : "2.2.1"
}
}