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4re5-engine

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A simple 3d mesh viewer written in pure C

In the future will be a game engine.

How it works?

Based on projection matrixes to display 3d points on a 2d screen.

Future improvements

  • Handle any input obj in __ARESengine__loadObjectFromFile
  • Secure all type conversion in conversion.c
  • Optimize all operations to maximum in __ARESengine__displayUpdate
  • Transform every polygons into triangles when parsing obj files
  • Fix visual bugs
  • Handle textures
  • Handle basic physics
  • Allocate memory dynamically

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A simple pure C mesh viewer / future game-engine

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