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@r0adkll Like the attempt before, I was able to smooth out the dependencies, but in updating certain ones, commands or properties went bump in the night. There are still some config / setup pieces that I don't know how to handle, so I'll wait to do more until we can butt heads.

r0adkll added 30 commits April 22, 2020 15:58
Added firebase_messaging dependency
Updated README.md
Added a flag to remove user's from game ui if marked as inactive (this leads to support of kicking, leaving, deleting players from games)
Incrementing build no. for next releaseˆ
removing old dependencies
Updating Build No. preparing for next release
52inc#6 - this is in process and I believe that the function-backend is ready for it
… from the list

Added loading and state indications for joining a game and leaving a game
Fixed issue with profile edit screen on small screens
Added a way for game owners to kick players out of the game
r0adkll and others added 30 commits May 15, 2020 14:33
Updated SignInScreen to match HomeScreen design
Fixed handling of dynamic links
Preparing for release
Released builds
…er/websocket-extensions-0.1.4

Bump websocket-extensions from 0.1.3 to 0.1.4 in /importer
Bumps [lodash](https://github.com/lodash/lodash) from 4.17.15 to 4.17.19.
- [Release notes](https://github.com/lodash/lodash/releases)
- [Commits](lodash/lodash@4.17.15...4.17.19)

Signed-off-by: dependabot[bot] <support@github.com>
…er/lodash-4.17.19

Bump lodash from 4.17.15 to 4.17.19 in /importer
Removed all CAH references in the set picker to comply with AppStore rules
Made the default player name more gender neutral
…er/node-fetch-2.6.1

Bump node-fetch from 2.6.0 to 2.6.1 in /importer
Added ability to 'wave' at players, sending them a push notification to re-engage with the game
Added email, and anonymous sign to app
Added email, and anonymous sign to app
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2 participants