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Studio: Image Targets

This project demonstrates how to use Image Targets to anchor virtual content to images in the real world. There are multiple spaces in this project that showcase different types of image targets.

Learn more about developing Image Target experiences in our documentation.


Usage

  1. Install the Desktop App
  2. On this repository, click Code > Download zip
  3. Unzip the folder to the location you'd like to work in
  4. In the desktop app, click "Open" and select the folder
  5. To connect ot a mobile device, follow these instructions
  6. To create new image targets, you can use the Image Target CLI, at least until support is added to the desktop app
  7. Recommended: Track your files using git to avoid losing progress

Questions?

Please raise any questions on Github Discussions or join the Discord to connect with the community.

Note

The landing pages module, which handled the desktop fallback behavior, has not yet been migrated to open source. It will be added to this example when available.

Questions?

Please raise any questions on Github Discussions or join the Discord to connect with the community.

Space: Playing Cards (Flat)

Launch the project and point your phone at any of the images to demo this project.


Space: BMO Bites (Flat)

Bring a cereal box to life with BMO Bites!


Space: Magic Photos (Flat)

Learn how to control video playback using an Image Target.


Space: Toggle SLAM

Learn how to toggle SLAM tracking using an Image Target. This is useful when you want the user to be able to look away from the Image Target.


Attribution

3D Card Kit by Quaternius

Video by Daniel Roberts from Pixabay

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