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2 changes: 1 addition & 1 deletion demo/addons/sprite_mesh/sprite_mesh_instance.gd
Original file line number Diff line number Diff line change
Expand Up @@ -32,7 +32,7 @@ const GreedyAlgorithm = preload("./scripts/greedy_algorithm.gd")
## If [code]true[/code], mesh is flipped vertically.
@export var flip_v := false: set = set_flip_v
## The direction in which the front of the mesh faces.
@export_enum("X-Axis", "Y-Axis", "Z-Axis") var axis := Vector3.AXIS_Z: set = set_axis
@export var axis := Vector3.AXIS_Z: set = set_axis

@export_group("Animation")
## The number of columns in the sprite sheet.
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