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PC port of Animal Crossing
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A work-in-progress PC port of Animal Crossing for the Nintendo GameCube.

This repository does not contain any game assets or assembly whatsoever. An existing copy of the game is required.

Supported versions:

  • GAFE01_00: Rev 0 (USA)

Dependencies

Windows

On Windows, it's highly recommended to use native tooling. WSL or msys2 are not required.

  • Install Python and add it to %PATH%.
  • Download ninja and add it to %PATH%.
    • Quick install via pip: pip install ninja

macOS

  • Install ninja:

    brew install ninja
  • Install wine-crossover:

    brew install --cask --no-quarantine gcenx/wine/wine-crossover

After OS upgrades, if macOS complains about Wine Crossover.app being unverified, you can unquarantine it using:

sudo xattr -rd com.apple.quarantine '/Applications/Wine Crossover.app'

Linux

  • Install ninja.
  • For non-x86(_64) platforms: Install wine from your package manager.
    • For x86(_64), wibo, a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.

Building

  • Clone the repository:

    git clone --recursive https://github.com/Prakxo/ac-decomp.git
  • Update and Initialize submodules:

    git submodule update --init --recursive
  • Copy your game's disc image to orig/GAFE01_00.

    • Supported formats: ISO (GCM), RVZ, WIA, WBFS, CISO, GCZ
  • Configure:

    python configure.py

    To use a version other than GAFE01_00 (USA), specify it with --version.

  • Build:

    ninja

Credits

  • jamchamb, Cuyler36, NWPlayer123 and fraser125 for past documentation of Animal Crossing.
  • encounter and NWPlayer123 for dtk-template and setting up the current build system.

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PC Port of Animal Crossing

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