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@AbdulrhmnGhanem AbdulrhmnGhanem commented Feb 23, 2025

Summary by CodeRabbit

  • New Features

    • Expanded 2D geometry capabilities to support the creation and manipulation of lines and polygons, including functions for area, centroid, and intersection checks.
  • Tests

    • Introduced comprehensive tests for the Line2 and Polygon2 classes, covering constructors, physical properties, point containment, and intersection validations.

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Walkthrough

This pull request integrates a new module for 2D geometry into the codebase. The SpatialMath module now includes an additional file, geometry2d.jl, which defines a new module, Geometry2D. This module introduces the Line2 structure along with several methods and constructors, including functions to create a line from points and from slope-intercept parameters. Additionally, a new test file has been added to verify the functionality of Line2 and its associated methods.

Changes

File(s) Change Summary
src/SpatialMath.jl Added an include statement for geometry2d.jl to incorporate 2D geometry operations into the spatial mathematics module.
src/geometry2d.jl New module Geometry2D implemented with a parameterized struct Line2 (subtype of AbstractVector). Includes multiple constructors, a custom display method, methods for size and indexing, and functions join_points, general_line, contains, and intersect. Also introduces a new struct Polygon2 with related functions.
test/test-line2-test.jl New test file created featuring test sets that verify the Line2 constructor and the functions join_points, contains, and intersect.
test/test-polygon2-test.jl New test file created with a comprehensive suite for the Polygon2 class, covering constructor tests, physical properties, containment checks, edge definitions, and placeholders for missing methods.

Sequence Diagram(s)

sequenceDiagram
    participant User as User
    participant SM as SpatialMath Module
    participant G2D as Geometry2D Module
    participant L2 as Line2 Instance
    participant P2 as Polygon2 Instance
    participant Test as Test Suite

    User->>SM: Executes spatial functions
    SM->>G2D: Include and invoke 2D geometry operations
    User->>G2D: Calls join_points(p1, p2)
    G2D-->>L2: Constructs Line2 using cross product
    User->>G2D: Calls general_line(m, c)
    G2D-->>L2: Constructs Line2 using slope-intercept form
    User->>G2D: Creates Polygon2 with vertices
    G2D-->>P2: Constructs Polygon2 instance
    Test->>G2D: Executes tests on Line2 functionality
    Test->>G2D: Executes tests on Polygon2 functionality
Loading

Poem

I'm a hopping rabbit, full of glee,
New lines and tests now set me free!
Geometry in 2D, a playful dance,
With Line2 and Polygon2, our code takes a chance.
Bugs scamper off as joy takes the stance!
🐰✨


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@AbdulrhmnGhanem AbdulrhmnGhanem changed the title Port 2D line constructors and repr Port 2D geometry module Feb 23, 2025
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Actionable comments posted: 2

🧹 Nitpick comments (4)
src/geometry2d.jl (4)

7-11: Add documentation for the Line2 struct.

The struct is well-designed with type parameterization and appropriate inheritance. Consider adding documentation to explain:

  • The mathematical representation (ax + by + c = 0)
  • The purpose of type parameter T
  • Usage examples
+"""
+    Line2{T} <: AbstractVector{T}
+
+Represents a 2D line in homogeneous coordinates using the equation ax + by + c = 0.
+Type parameter T allows for different numeric types (e.g., Float64, Rational).
+
+# Examples
+```julia
+# Create a line passing through points [0,0] and [1,1]
+l = join_points([0,0], [1,1])
+```
+"""
 struct Line2{T} <: AbstractVector{T}

16-18: Simplify getindex implementation.

The Base method implementations look good, but the getindex implementation could be simplified using tuple indexing.

-Base.getindex(l::Line2, i::Int) = i == 1 ? l.a : i == 2 ? l.b : l.c
+Base.getindex(l::Line2, i::Int) = getfield(l, (:a, :b, :c)[i])

20-32: Fix error message typos and enhance documentation.

The implementation is mathematically correct, but there are some improvements needed:

  1. Fix grammar in error messages
  2. Add detailed documentation explaining the mathematical operation
+"""
+    join_points(p1::AbstractVector{T}, p2::AbstractVector{S})::Line2
+
+Create a line passing through two points using their cross product.
+Points can be specified in either 2D [x,y] or homogeneous [x,y,w] coordinates.
+
+# Arguments
+- `p1`: First point as [x,y] or [x,y,w]
+- `p2`: Second point as [x,y] or [x,y,w]
+
+# Returns
+- `Line2`: Line passing through p1 and p2
+
+# Examples
+```julia
+l = join_points([0,0], [1,1])  # Line through origin and (1,1)
+```
+"""
 function join_points(
   p1::AbstractVector{T},
   p2::AbstractVector{S},
 )::Line2 where {T<:Number,S<:Number}
   length(p1) in (2, 3) ||
-    throw(DimensionMismatch("p1 must has homogeneous line representation: ax + by + c = 0"))
+    throw(DimensionMismatch("p1 must have homogeneous line representation: ax + by + c = 0"))
   length(p2) in (2, 3) ||
-    throw(DimensionMismatch("p2 must has homogeneous line representation: ax + by + c = 0"))
+    throw(DimensionMismatch("p2 must have homogeneous line representation: ax + by + c = 0"))

34-40: Enhance documentation and add parameter validation.

The implementation is correct, but consider:

  1. Adding examples to documentation
  2. Adding validation for special cases (e.g., vertical lines)
 """
     general_line(m::Number, c::Number)
 
-    Creates a line from the parameters of the general line `y = mx + c`.
+Creates a line from the parameters of the general line `y = mx + c`.
+
+# Arguments
+- `m`: Slope of the line
+- `c`: Y-intercept
+
+# Returns
+- `Line2`: Line in the form mx - y + c = 0
+
+# Examples
+```julia
+l1 = general_line(1, 0)    # y = x
+l2 = general_line(2, -1)   # y = 2x - 1
+```
 """
 function general_line(m::Number, c::Number)::Line2
+    isfinite(m) || throw(DomainError(m, "Slope must be finite"))
     return Line2(m, -1, c)
 end
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📒 Files selected for processing (3)
  • src/SpatialMath.jl (1 hunks)
  • src/geometry2d.jl (1 hunks)
  • test/test-line2-test.jl (1 hunks)
✅ Files skipped from review due to trivial changes (1)
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🔇 Additional comments (1)
src/geometry2d.jl (1)

1-4: LGTM!

Good module organization with specific import of the required functionality.

Comment on lines +13 to +14
Line2(v) = Line2(v...)
Line2(a, b, c) = Line2(a, b, c)
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🛠️ Refactor suggestion

Add input validation to constructors.

The vector constructor could be unsafe without length validation. Consider:

  1. Adding length validation
  2. Removing the redundant three-parameter constructor
-Line2(v) = Line2(v...)
-Line2(a, b, c) = Line2(a, b, c)
+"""
+    Line2(v)
+
+Construct a Line2 from a vector of 3 elements [a,b,c].
+"""
+function Line2(v)
+    length(v) == 3 || throw(DimensionMismatch("Line2 requires 3 parameters"))
+    Line2(v...)
+end
📝 Committable suggestion

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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
Line2(v) = Line2(v...)
Line2(a, b, c) = Line2(a, b, c)
"""
Line2(v)
Construct a Line2 from a vector of 3 elements [a,b,c].
"""
function Line2(v)
length(v) == 3 || throw(DimensionMismatch("Line2 requires 3 parameters"))
Line2(v...)
end

Comment on lines 1 to 15
using Test
using SpatialMath.Geometry2D

@testset "Line2" begin
@testset "constructor" begin
l = Line2([1, 2, 3])
@test repr(l) == "Line2(1, 2, 3)"

l = Geometry2D.join_points([0, 0], [1, 2])
@test vec(l) == [-2, 1, 0]

l = Geometry2D.general_line(2, 1)
@test vec(l) == [2, -1, 1]
end
end
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🛠️ Refactor suggestion

Add more test cases for comprehensive coverage.

While the basic functionality is tested, consider adding tests for:

  1. Error conditions (invalid dimensions, infinite slopes)
  2. Edge cases (vertical lines, parallel lines)
  3. Different numeric types (Float64, Rational)
 @testset "Line2" begin
   @testset "constructor" begin
     l = Line2([1, 2, 3])
     @test repr(l) == "Line2(1, 2, 3)"
 
     l = Geometry2D.join_points([0, 0], [1, 2])
     @test vec(l) == [-2, 1, 0]
 
     l = Geometry2D.general_line(2, 1)
     @test vec(l) == [2, -1, 1]
+
+    # Test error conditions
+    @test_throws DimensionMismatch Line2([1, 2])
+    @test_throws DimensionMismatch Geometry2D.join_points([0], [1])
+
+    # Test edge cases
+    l = Geometry2D.join_points([0, 0], [0, 1])  # Vertical line
+    @test vec(l) == [1, 0, 0]
+
+    # Test different numeric types
+    l = Line2(Rational{Int}[1, 2, 3])
+    @test eltype(l) == Rational{Int}
   end
 end
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
using Test
using SpatialMath.Geometry2D
@testset "Line2" begin
@testset "constructor" begin
l = Line2([1, 2, 3])
@test repr(l) == "Line2(1, 2, 3)"
l = Geometry2D.join_points([0, 0], [1, 2])
@test vec(l) == [-2, 1, 0]
l = Geometry2D.general_line(2, 1)
@test vec(l) == [2, -1, 1]
end
end
using Test
using SpatialMath.Geometry2D
@testset "Line2" begin
@testset "constructor" begin
l = Line2([1, 2, 3])
@test repr(l) == "Line2(1, 2, 3)"
l = Geometry2D.join_points([0, 0], [1, 2])
@test vec(l) == [-2, 1, 0]
l = Geometry2D.general_line(2, 1)
@test vec(l) == [2, -1, 1]
# Test error conditions
@test_throws DimensionMismatch Line2([1, 2])
@test_throws DimensionMismatch Geometry2D.join_points([0], [1])
# Test edge cases
l = Geometry2D.join_points([0, 0], [0, 1]) # Vertical line
@test vec(l) == [1, 0, 0]
# Test different numeric types
l = Line2(Rational{Int}[1, 2, 3])
@test eltype(l) == Rational{Int}
end
end

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Actionable comments posted: 2

🧹 Nitpick comments (5)
test/test-line2-test.jl (2)

16-22: Add edge cases to point containment tests.

Consider adding tests for:

  1. Points on vertical lines
  2. Points with different numeric types
  3. Points with homogeneous coordinates
 @testset "contains" begin
   l = join_points([0, 0], [1, 2])
   @test Geometry2D.contains(l, [0, 0])
   @test Geometry2D.contains(l, [1, 2])
   @test Geometry2D.contains(l, [2, 4])
   @test !Geometry2D.contains(l, [1, 1])
+
+  # Test vertical line
+  l = join_points([2, 0], [2, 1])
+  @test Geometry2D.contains(l, [2, 0])
+  @test Geometry2D.contains(l, [2, 1])
+  @test !Geometry2D.contains(l, [1, 0])
+
+  # Test different numeric types
+  @test Geometry2D.contains(l, Float64[2, 0])
+
+  # Test homogeneous coordinates
+  @test Geometry2D.contains(l, [2, 0, 1])
 end

24-31: Add more intersection test cases.

Consider adding tests for:

  1. Lines that intersect at non-right angles
  2. Lines with different numeric types
  3. Edge cases (coincident lines)
 @testset "intersection" begin
   l1 = join_points([0, 0], [2, 0])  # x-axis
   l2 = join_points([0, 1], [2, 1])  # y = 1
   @test !Geometry2D.intersect(l1, l2)

   l2 = join_points([2, 1], [2, -1])  # x = 2
   @test Geometry2D.intersect(l1, l2)
+
+  # Test non-right angle intersection
+  l2 = join_points([0, 0], [1, 1])  # y = x
+  @test Geometry2D.intersect(l1, l2)
+
+  # Test different numeric types
+  l2 = Line2(Float64[1, 1, 0])  # y = -x
+  @test Geometry2D.intersect(l1, l2)
+
+  # Test coincident lines
+  l2 = join_points([1, 0], [3, 0])  # x-axis
+  @test !Geometry2D.intersect(l1, l2)
 end
src/geometry2d.jl (3)

16-18: Improve getindex implementation.

Consider:

  1. Adding bounds checking
  2. Using pattern matching for better readability
 Base.show(io::IO, l::Line2) = print(io, "Line2($(l.a), $(l.b), $(l.c))")
 Base.size(::Line2) = (3,)
-Base.getindex(l::Line2, i::Int) = i == 1 ? l.a : i == 2 ? l.b : l.c
+function Base.getindex(l::Line2, i::Int)
+    1 <= i <= 3 || throw(BoundsError(l, i))
+    return @match i begin
+        1 => l.a
+        2 => l.b
+        3 => l.c
+    end
+end

20-32: Improve error messages and add documentation.

Consider:

  1. Making error messages more descriptive
  2. Adding documentation with examples
+"""
+    join_points(p1::AbstractVector, p2::AbstractVector)::Line2
+
+Create a line passing through two points. Points can be given in 2D [x,y] or
+homogeneous [x,y,w] coordinates.
+
+# Examples
+```julia
+l = join_points([0, 0], [1, 1])  # Line y = x
+l = join_points([0, 0, 1], [1, 1, 1])  # Same line in homogeneous coordinates
+```
+"""
 function join_points(
   p1::AbstractVector{T},
   p2::AbstractVector{S},
 )::Line2 where {T<:Number,S<:Number}
   length(p1) in (2, 3) ||
-    throw(DimensionMismatch("p1 must has homogeneous line representation: ax + by + c = 0"))
+    throw(DimensionMismatch("p1 must be a 2D point [x,y] or homogeneous point [x,y,w]"))
   length(p2) in (2, 3) ||
-    throw(DimensionMismatch("p2 must has homogeneous line representation: ax + by + c = 0"))
+    throw(DimensionMismatch("p2 must be a 2D point [x,y] or homogeneous point [x,y,w]"))

   _p1 = length(p1) == 2 ? vcat(p1, 1) : p1
   _p2 = length(p2) == 2 ? vcat(p2, 1) : p2
   return Line2(cross(_p1, _p2))
 end

38-44: Add documentation and tolerance parameter.

Consider:

  1. Adding documentation with examples
  2. Adding a tolerance parameter for approximate equality
+"""
+    contains(l::Line2, p::AbstractVector; atol::Real=0)::Bool
+
+Check if a point lies on a line. Points can be given in 2D [x,y] or
+homogeneous [x,y,w] coordinates.
+
+# Examples
+```julia
+l = join_points([0, 0], [1, 1])  # y = x
+@assert contains(l, [2, 2])  # Point on line
+@assert !contains(l, [1, 0])  # Point off line
+```
+"""
-function contains(l::Line2, p::AbstractVector{T}) where {T<:Number}
+function contains(l::Line2, p::AbstractVector{T}; atol::Real=0) where {T<:Number}
   length(p) in (2, 3) ||
-    throw(DimensionMismatch("p must has homogeneous line representation: ax + by + c = 0"))
+    throw(DimensionMismatch("p must be a 2D point [x,y] or homogeneous point [x,y,w]"))

   _p = length(p) == 2 ? vcat(p, 1) : p
-  return dot(l, _p) ≈ 0
+  return isapprox(dot(l, _p), 0; atol=atol)
 end
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🔇 Additional comments (2)
test/test-line2-test.jl (1)

5-14: Add more test cases for comprehensive coverage.

While the basic functionality is tested, consider adding tests for:

  1. Error conditions (invalid dimensions)
  2. Edge cases (vertical lines, parallel lines)
  3. Different numeric types (Float64, Rational)
 @testset "constructor" begin
   l = Line2([1, 2, 3])
   @test repr(l) == "Line2(1, 2, 3)"

   l = join_points([0, 0], [1, 2])
   @test vec(l) == [-2, 1, 0]

   l = general_line(2, 1)
   @test vec(l) == [2, -1, 1]
+
+  # Test error conditions
+  @test_throws DimensionMismatch Line2([1, 2])
+  @test_throws DimensionMismatch join_points([0], [1])
+
+  # Test edge cases
+  l = join_points([0, 0], [0, 1])  # Vertical line
+  @test vec(l) == [1, 0, 0]
+
+  # Test different numeric types
+  l = Line2(Rational{Int}[1, 2, 3])
+  @test eltype(l) == Rational{Int}
 end
src/geometry2d.jl (1)

7-14: Add input validation and documentation to constructors.

The vector constructor could be unsafe without length validation. Consider:

  1. Adding length validation
  2. Adding documentation
  3. Adding type promotion for mixed numeric types
 struct Line2{T} <: AbstractVector{T}
   a::T
   b::T
   c::T
 end

-Line2(v) = Line2(v...)
-Line2(a, b, c) = Line2(a, b, c)
+"""
+    Line2(v)
+
+Construct a Line2 from a vector of 3 elements [a,b,c].
+"""
+function Line2(v)
+    length(v) == 3 || throw(DimensionMismatch("Line2 requires 3 parameters"))
+    T = promote_type(map(typeof, v)...)
+    Line2(convert(Vector{T}, v)...)
+end
+
+"""
+    Line2(a, b, c)
+
+Construct a Line2 from coefficients a, b, c representing ax + by + c = 0.
+"""
+function Line2(a::Number, b::Number, c::Number)
+    T = promote_type(typeof(a), typeof(b), typeof(c))
+    Line2(convert(T, a), convert(T, b), convert(T, c))
+end

Comment on lines +34 to +36
function general_line(m::Number, c::Number)::Line2
return Line2(m, -1, c)
end
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🛠️ Refactor suggestion

Add documentation and handle vertical lines.

Consider:

  1. Adding documentation with examples
  2. Adding a special case for vertical lines (infinite slope)
+"""
+    general_line(m::Number, c::Number)::Line2
+
+Create a line from slope-intercept form y = mx + c.
+For vertical lines, use `join_points([x₀, y₁], [x₀, y₂])` instead.
+
+# Examples
+```julia
+l = general_line(1, 0)  # y = x
+l = general_line(0, 1)  # y = 1
+```
+"""
 function general_line(m::Number, c::Number)::Line2
+  isfinite(m) || throw(DomainError(m, "Slope must be finite"))
   return Line2(m, -1, c)
 end

Comment on lines +46 to +49
function intersect(l1::Line2, l2::Line2)
c = cross(l1, l2)
return abs(c[end]) > 0
end
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🛠️ Refactor suggestion

Add documentation and enhance intersection functionality.

Consider:

  1. Adding documentation with examples
  2. Adding a tolerance parameter for approximate equality
  3. Adding an option to return the intersection point
+"""
+    intersect(l1::Line2, l2::Line2; atol::Real=0, return_point::Bool=false)
+
+Check if two lines intersect. Optionally returns the intersection point.
+
+# Examples
+```julia
+l1 = join_points([0, 0], [1, 0])  # x-axis
+l2 = join_points([0, 0], [0, 1])  # y-axis
+@assert intersect(l1, l2)  # Lines intersect
+p = intersect(l1, l2, return_point=true)  # Get intersection point [0, 0]
+```
+"""
-function intersect(l1::Line2, l2::Line2)
+function intersect(l1::Line2, l2::Line2; atol::Real=0, return_point::Bool=false)
   c = cross(l1, l2)
-  return abs(c[end]) > 0
+  has_intersection = !isapprox(abs(c[end]), 0; atol=atol)
+  if !return_point
+    return has_intersection
+  end
+  has_intersection || throw(ArgumentError("Lines do not intersect"))
+  return [-c[1]/c[3], -c[2]/c[3]]
 end

Add:
Polygon2,
area,
bbox,
centroid,
edges,
moment,
radius,
vertices

Missing:
transform,
intersect,
intersect_line

They rely on the transformation object which I haven't ported yet
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Actionable comments posted: 2

🧹 Nitpick comments (3)
test/test-polygon2-test.jl (1)

52-58: Document expected behavior for missing methods.

While it's good to mark unimplemented methods with @test_broken, consider adding documentation about the expected behavior of these methods to guide future implementation.

 @testset "missing" begin
-    "FIXME: Polygon2 missing methods"
+    # FIXME: Implement the following methods:
+    # - transform: Apply affine transformation to polygon
+    # - intersect: Check if two polygons intersect
+    # - intersect_linet: Find intersection points between polygon and line
     p = Polygon2([(1, 2), (3, 2), (2, 4)])
     @test_broken Geometry2D.transform(p)
     @test_broken Geometry2D.intersect(p)
     @test_broken Geometry2D.intersect_linet(p, Line2([1, 2]))
src/geometry2d.jl (2)

88-127: Optimize moment calculation.

Consider these optimizations:

  1. Cache binomial coefficients for repeated calculations
  2. Use precomputed factorials for small values
+const MAX_CACHED_FACTORIAL = 20
+const FACTORIALS = [factorial(big(i)) for i in 0:MAX_CACHED_FACTORIAL]
+
 function _binomial(n::Int, k::Int)
   k < 0 && return 0
   k > n && return 0
   k = min(k, n - k)
-  result = 1
-  for i = 1:k
-    result *= (n - i + 1) / i
+  if n <= MAX_CACHED_FACTORIAL
+    return Int(FACTORIALS[n+1] ÷ (FACTORIALS[k+1] * FACTORIALS[n-k+1]))
   end
+  result = 1
+  for i = 1:k
+    result *= (n - i + 1) / i
+  end
   return result
 end

215-225: Add TODO comments for unimplemented methods.

Add documentation explaining the intended behavior of these methods.

+# TODO: Implement polygon-polygon intersection
 function intersect(p::Polygon2)
   return false
 end

+# TODO: Implement polygon-line intersection
 function intersect_line(::Polygon2, ::Line2)
   return false
 end

+# TODO: Implement affine transformation
 function transform(::Polygon2)
   return false
 end
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📒 Files selected for processing (2)
  • src/geometry2d.jl (1 hunks)
  • test/test-polygon2-test.jl (1 hunks)
🔇 Additional comments (8)
test/test-polygon2-test.jl (3)

15-26: LGTM! Well-structured test cases for physical properties.

The test cases thoroughly verify the physical properties of a square polygon, including area, moments, centroid, radius, and bounding box calculations. The expected values are mathematically correct.


28-41: LGTM! Comprehensive point containment tests.

The test cases thoroughly verify the point containment functionality with:

  • Interior points
  • Points on edges
  • Points outside the polygon
  • Appropriate precision radius

43-50: LGTM! Edge extraction tests are correct.

The test cases properly verify that edges are extracted in order and form a closed polygon by connecting consecutive vertices, including the last vertex back to the first.

src/geometry2d.jl (5)

27-28: Add input validation to constructors.

The vector constructor could be unsafe without length validation.


34-46: LGTM! Well-implemented point-to-line conversion.

The function properly validates input dimensions, handles both 2D and homogeneous coordinates, and uses the cross product to create the line equation.


48-50: Add documentation and handle vertical lines.

The function needs documentation and special handling for vertical lines.


60-63: Add documentation and enhance intersection functionality.

The function needs documentation, tolerance parameter, and option to return intersection point.


150-207: LGTM! Robust point containment implementation.

The implementation correctly handles:

  • Ray casting for basic containment
  • Edge proximity with positive radius
  • Polygon shrinking with negative radius

p = Polygon2([(1, 2), (3, 2), (2, 4)])
@test p isa Polygon2
@test length(p) == 3
@test string(p) == "Polygon2 with 4 vertices"
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⚠️ Potential issue

Fix incorrect test expectation.

The test expects "4 vertices" in the string representation but only 3 vertices are provided to the constructor. This appears to be a mismatch between the test expectation and the actual input data.

-    @test string(p) == "Polygon2 with 4 vertices"
+    @test string(p) == "Polygon2 with 3 vertices"
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
@test string(p) == "Polygon2 with 4 vertices"
@test string(p) == "Polygon2 with 3 vertices"

Comment on lines +69 to +74
function Polygon2(points::Vector{<:Tuple})
verts = reduce(hcat, [[x[1], x[2]] for x in points])
Polygon2(verts)
end

Polygon2(vertices::AbstractMatrix) = Polygon2(vertices)
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🛠️ Refactor suggestion

Add input validation to Polygon2 constructors.

The constructors should validate that:

  1. Points form a valid polygon (at least 3 vertices)
  2. Matrix has correct dimensions (2×n)
 function Polygon2(points::Vector{<:Tuple})
+  length(points) >= 3 || throw(ArgumentError("Polygon must have at least 3 vertices"))
   verts = reduce(hcat, [[x[1], x[2]] for x in points])
   Polygon2(verts)
 end

-Polygon2(vertices::AbstractMatrix) = Polygon2(vertices)
+function Polygon2(vertices::AbstractMatrix)
+  size(vertices, 1) == 2 || throw(DimensionMismatch("Matrix must have 2 rows"))
+  size(vertices, 2) >= 3 || throw(ArgumentError("Polygon must have at least 3 vertices"))
+  Polygon2(vertices)
+end
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
function Polygon2(points::Vector{<:Tuple})
verts = reduce(hcat, [[x[1], x[2]] for x in points])
Polygon2(verts)
end
Polygon2(vertices::AbstractMatrix) = Polygon2(vertices)
function Polygon2(points::Vector{<:Tuple})
length(points) >= 3 || throw(ArgumentError("Polygon must have at least 3 vertices"))
verts = reduce(hcat, [[x[1], x[2]] for x in points])
Polygon2(verts)
end
function Polygon2(vertices::AbstractMatrix)
size(vertices, 1) == 2 || throw(DimensionMismatch("Matrix must have 2 rows"))
size(vertices, 2) >= 3 || throw(ArgumentError("Polygon must have at least 3 vertices"))
Polygon2(vertices)
end

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2 participants