Fix KHR_mesh_visibility issue with animation pointers#17285
Fix KHR_mesh_visibility issue with animation pointers#17285bghgary merged 3 commits intoBabylonJS:masterfrom
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This change fixes an issue with the sample asset for KHR_mesh_visibility not working. I'm not adding a test for this asset yet as this sample asset is not conformant with the extension spec yet.
It also moves the visible properties from
AbstractMeshtoNodewhich fixes some issues with how visibility is being handled. The inspector v2 has also been updated to match this change.