This project is for educational and research purposes only. The code demonstrates:
- Advanced C++ threading and synchronization patterns
- DirectX 11 rendering techniques
- Memory management and process injection
- Game development frameworks
Use at your own risk. The authors are not responsible for any misuse of this code.
- Clone the repository:
git clone https://github.com/yourusername/PS2Base.git
cd PS2Base-
Open
Internal DX11 Base.slnin Visual Studio -
Select x64 platform and Debug or Release configuration
-
Build the solution (Ctrl+Shift+B)
- Compile the project in Visual Studio
- The resulting DLL will be in
x64/Debug/orx64/Release/ - Bypass the Anticheat - Follow this guide here: Click Me!
- Start the game and Inject with Cheatengine or any other Injector
- Press INSERT to toggle the menu
- Press END to exit
- All settings are configurable through the in-game interface
Remember: This is an educational project. Use responsibly and in accordance with applicable laws and terms of service.
