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Reverted the Celestial Onion accessory slot back into a ModAccessorySlot. #95
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Midnight295
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…ed when hitting enemies
…Hallow or Underworld
2 - Remove Astrum Deus Relic tooltip
Craw Carapace: damage 5% -> 8%, now deals 50 flat damage on top of spikes damage to enemies that hit you Baroclaw: Now also has 5% dr, now deals 250 flat damage on top of spikes damage to enemies that hit you Absorber also got the flat damage for consistency's sake but it's not very high since its common knowledge absorber is a top tier accessory already.
Hi to people who snoop around in the source I guess
this does NOT make them count as tables for crafting
…in a 10 block radius of its charge position, it also increases its velocity to move to that position if it's taking too long to reach it.
…color and their charge telegraph.
…nto account, this makes them far less aggressive while in the underground crimson.
Call me a dryad the way Dryad's Tear balancing makes me cry
also fixed sorting priorities AGAIN urngiudrgnju
Plus apparently some Speed Blaster adjustments that also got made on the Buzzkill rework branch?
It appears this will make its way in v2.0.5 as well, given it's already in the release candidate. It's newly added music, so this should be added to its changelogs.
2 - Add all $10 and higher donor names to a separate list, included in the name recital.
…to the "What a Calamity" update.
steviegt6
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Nov 13, 2025
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Code LGTM, requesting review to confirm we want this.
The merge-base changed after approval.
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This PR reverts the Celestial Onion accessory slot to what it was prior to the "What a Calamity" update, seeing as the July Stable update rendered the workaround unneccessary due to loadouts being supported with ModAccessorySlots.