Skip to content

Added Salamander to Cave Assets Scene#115

Open
ethanVincent24 wants to merge 4 commits intomainfrom
SalamanderNPC
Open

Added Salamander to Cave Assets Scene#115
ethanVincent24 wants to merge 4 commits intomainfrom
SalamanderNPC

Conversation

@ethanVincent24
Copy link
Contributor

@ethanVincent24 ethanVincent24 commented Dec 3, 2024

Created the third cave level for the game. This includes a full tilemapped environment, the salamander npc, light puzzle, and cave death. The area is fairly short, but it requires the player to complete a puzzle with reflecting light along rocks until they reach two opposing paths in the cave. If the player flashes the light to the left, they will be met with the awoken bear and will be forced into a cutscene where they are eaten. If they flash the light to the right, they will be met with the salamander who will follow them out of the cave.

TLDR:

  • Added cave tilemapped environment
  • Implemented salamander NPC
  • Added environmental sounds (cave ambience, bear snoring)
  • Bear death cutscene
  • Fully implemented light reflection puzzle

Renamed the "LightPuzzle" temporary scene to the CaveAssets scene so that the salamander NPC could be included there as well. Gave it some dialogue, made it able to follow the player after finishing dialogue, and gave it a temporary (though probably going to be final) set of sprites
Changed CaveAssets scene to Cave scene, added rough draft of environment with a completed light puzzle and bear and salamander npcs.
Cave now has environment, cutscene with bear death
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant