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Examples
Kruzya edited this page Jan 2, 2018
·
6 revisions
See our API here, if you need all function names.
And don't remember include discord_extended before using!
#include <sourcemod>
#include <discord_extended>
#pragma semicolon 1
#pragma newdecls required
public void OnPluginStart() {
AddCommandListener(OnClientUseChat, "say");
AddCommandListener(OnClientUseChat, "say_team");
}
public Action OnClientUseChat(int iClient, const char[] szCommand, int iArgCount) {
if (iClient == 0) {
// ignore server messages
return Plugin_Continue;
}
char szMessage[256];
char szBuffer[32];
GetCmdArgString(szMessage, sizeof(szMessage));
Discord_StartMessage();
Discord_SetUsername("Chat Logger");
Discord_SetColor(0x424BFF);
/**
* @section Sender name.
*/
GetClientName(iClient, szBuffer, sizeof(szBuffer));
Discord_AddField("Sender", szBuffer, true);
/**
* @section Sender SteamID.
*/
if (IsClientAuthorized(iClient)) {
GetClientAuthId(iClient, AuthId_Steam2, szBuffer, sizeof(szBuffer));
Discord_AddField("SteamID", szBuffer, true);
}
/**
* @section Chat message.
*/
Discord_AddField("Chat Type", (szCommand[3] == '_' ? "Team" : "Global"), false);
Discord_AddField("Text", szMessage, false);
Discord_EndMessage("chat_logger", true); // send message on webhook "chat_logger"
return Plugin_Continue;
}