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Commands

DataNext edited this page Sep 25, 2025 · 10 revisions

This page will help you with configurations commands

Boolean commands are commands whose value is 0 or 1.
Value commands are commands for which you choose the value.

Command list

Time related

  • ph_roundlimit : Value, default:10
    Number of rounds before mapvote
  • ph_roundtime : Value, default:0
    Time limit before ending the round (0 for automatic time)
  • ph_mapstartwait : Value, default:30
    Number of seconds to wait for players on map start before starting round
  • ph_hidingtime : Value, default:30
    Number of seconds before hunters are released
  • ph_postroundtime : Value, default:15
    Time before next round after end of the round
  • ph_map_time_limit : Value, default:-1
    Minutes before declaring the next round to be the last round (-1 to disable)
  • ph_endround
    Force the end of the round

Team related

  • ph_voice_hearotherteam: Boolean, default:0
    Hear the voices of opposing teams
  • ph_auto_team_balance : Boolean, default:1
    Automatically balance teams
  • ph_nb_hunter : Value, default:2
    The maximum amount of hunter (only works if auto team balance is disabled)

Players related

  • ph_walk_speed: Value, default:250
    The player default speed
  • ph_run_speed : Value, default:50
    The player speed when running
    (By default lower than walking speed to walk even more slowly, and when speed below 80, player doesn't emit footsteps)
  • ph_jump_power : Value, default:200
    The player jump power
  • ph_falldmg_mult : Value, default:50
    The fall damage multiplier
  • ph_falldmg_nonlethal : Boolean, default:0
    Make fall damage non lethal

Hunters related

  • ph_hunter_dmgpenalty : Value, default:3
    Amount of damage a hunter should take for shooting an incorrect prop
  • ph_hunter_smggrenades : Value, default:1
    Amount of SMG grenades hunters should spawn with
  • ph_hunter_deaf_onhiding : Boolean, default:1
    If hunters can hear while props are hiding (during black screen)
  • ph_hunter_aim_laser : Value, default:0
    Set the teams that can see where hunters aims at
    (0 for none, 1 for spectators only, 2 for props & spectators)

Props related

  • ph_props_onwinstayprops : Boolean, default:0
    If the props win, they stay on the props team
  • ph_props_small_size : Value, default:200
    Size that speed penalty for small size starts to apply (0 to disable)
  • ph_props_jumppower : Value, default:1.2
    Jump power bonus for when props are disguised
  • ph_props_camdistance_mult : Value, default:1
    The camera distance multiplier for props when disguised
  • ph_props_camdistance_min : Value, default:1
    The camera minimum distance for props when disguised
  • ph_props_camdistance_max : Value, default:1
    The camera maximum distance for props when disguised
  • ph_props_silent_footsteps : Boolean, default:0
    Disable emit footsteps sounds emitted by props while moving
  • ph_props_tpose : Boolean, default:0
    Make props use T pose
  • ph_props_undisguised_thirdperson: Boolean, default:0
    Make props be in thirdperson when undisguised

Spectators related

  • ph_voice_heardead : Boolean, default:1
    Hear the voices of dead players and spectators
  • ph_dead_canroam : Boolean, default:0
    Use the roam spectate mode

Taunt related

  • ph_taunt_menu_phrase : Value, default:"make annoying fart sounds"
    Phrase shown at the top of the taunt menu
  • ph_auto_taunt : Boolean, default:0
    Enables auto taunting
  • ph_auto_taunt_delay_min Value, default:60
    Mininum time (in secondes) to go without taunting
  • ph_auto_taunt_delay_max : Value, default:120
    Maximum time (in secondes) to go without taunting
  • ph_auto_taunt_props_only : Boolean, default:1
    Enable auto taunt for props only

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