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Commands
DataNext edited this page Sep 25, 2025
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This page will help you with configurations commands
Boolean commands are commands whose value is 0 or 1.
Value commands are commands for which you choose the value.
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ph_roundlimit: Value, default:10
Number of rounds before mapvote -
ph_roundtime: Value, default:0
Time limit before ending the round (0 for automatic time) -
ph_mapstartwait: Value, default:30
Number of seconds to wait for players on map start before starting round -
ph_hidingtime: Value, default:30
Number of seconds before hunters are released -
ph_postroundtime: Value, default:15
Time before next round after end of the round -
ph_map_time_limit: Value, default:-1
Minutes before declaring the next round to be the last round (-1 to disable) -
ph_endround
Force the end of the round
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ph_voice_hearotherteam: Boolean, default:0
Hear the voices of opposing teams -
ph_auto_team_balance: Boolean, default:1
Automatically balance teams -
ph_nb_hunter: Value, default:2
The maximum amount of hunter (only works if auto team balance is disabled)
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ph_walk_speed: Value, default:250
The player default speed -
ph_run_speed: Value, default:50
The player speed when running
(By default lower than walking speed to walk even more slowly, and when speed below 80, player doesn't emit footsteps) -
ph_jump_power: Value, default:200
The player jump power -
ph_falldmg_mult: Value, default:50
The fall damage multiplier -
ph_falldmg_nonlethal: Boolean, default:0
Make fall damage non lethal
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ph_hunter_dmgpenalty: Value, default:3
Amount of damage a hunter should take for shooting an incorrect prop -
ph_hunter_smggrenades: Value, default:1
Amount of SMG grenades hunters should spawn with -
ph_hunter_deaf_onhiding: Boolean, default:1
If hunters can hear while props are hiding (during black screen) -
ph_hunter_aim_laser: Value, default:0
Set the teams that can see where hunters aims at
(0 for none, 1 for spectators only, 2 for props & spectators)
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ph_props_onwinstayprops: Boolean, default:0
If the props win, they stay on the props team -
ph_props_small_size: Value, default:200
Size that speed penalty for small size starts to apply (0 to disable) -
ph_props_jumppower: Value, default:1.2
Jump power bonus for when props are disguised -
ph_props_camdistance_mult: Value, default:1
The camera distance multiplier for props when disguised -
ph_props_camdistance_min: Value, default:1
The camera minimum distance for props when disguised -
ph_props_camdistance_max: Value, default:1
The camera maximum distance for props when disguised -
ph_props_silent_footsteps: Boolean, default:0
Disable emit footsteps sounds emitted by props while moving -
ph_props_tpose: Boolean, default:0
Make props use T pose -
ph_props_undisguised_thirdperson: Boolean, default:0
Make props be in thirdperson when undisguised
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ph_voice_heardead: Boolean, default:1
Hear the voices of dead players and spectators -
ph_dead_canroam: Boolean, default:0
Use the roam spectate mode
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ph_taunt_menu_phrase: Value, default:"make annoying fart sounds"
Phrase shown at the top of the taunt menu -
ph_auto_taunt: Boolean, default:0
Enables auto taunting -
ph_auto_taunt_delay_minValue, default:60
Mininum time (in secondes) to go without taunting -
ph_auto_taunt_delay_max: Value, default:120
Maximum time (in secondes) to go without taunting -
ph_auto_taunt_props_only: Boolean, default:1
Enable auto taunt for props only