An AI-powered editor plugin that integrates Claude AI to automate repetitive tasks in Unreal Engine.
- Natural language commands to create assets
- Context-aware AI assistance based on current editor state
- Extensible command system
- Direct integration with Claude API
- Copy this plugin to your project's
Pluginsfolder - Create
Config/APIConfig.iniwith your Claude API key:APIKey=your_api_key_here APIEndpoint=https://api.anthropic.com/v1/messages - Rebuild your project
- Enable the plugin in Editor Preferences
- Open the Killer3K panel from Window menu or toolbar
- Enter natural language commands
- The AI will analyze your current editor context and execute commands
Commands are returned by Claude in JSON format:
{
"commands": [
{
"type": "CreateAsset",
"params": {
"AssetType": "Material",
"AssetName": "M_NewMaterial",
"PackagePath": "/Game/Materials"
}
}
]
}- CreateAsset: Create new assets (Materials, etc.)
- SpawnActor: Spawn actors in the level (coming soon)
- ModifyProperty: Modify actor/asset properties (coming soon)