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Killer3K - AI Editor Assistant for Unreal Engine

An AI-powered editor plugin that integrates Claude AI to automate repetitive tasks in Unreal Engine.

Features

  • Natural language commands to create assets
  • Context-aware AI assistance based on current editor state
  • Extensible command system
  • Direct integration with Claude API

Setup

  1. Copy this plugin to your project's Plugins folder
  2. Create Config/APIConfig.ini with your Claude API key:
    APIKey=your_api_key_here
    APIEndpoint=https://api.anthropic.com/v1/messages
    
  3. Rebuild your project
  4. Enable the plugin in Editor Preferences

Usage

  1. Open the Killer3K panel from Window menu or toolbar
  2. Enter natural language commands
  3. The AI will analyze your current editor context and execute commands

Command Format

Commands are returned by Claude in JSON format:

{
  "commands": [
    {
      "type": "CreateAsset",
      "params": {
        "AssetType": "Material",
        "AssetName": "M_NewMaterial",
        "PackagePath": "/Game/Materials"
      }
    }
  ]
}

Supported Commands

  • CreateAsset: Create new assets (Materials, etc.)
  • SpawnActor: Spawn actors in the level (coming soon)
  • ModifyProperty: Modify actor/asset properties (coming soon)

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