A tiny top-down 2D browser game built in Godot 4 as a real-world integration example for the LEADR leaderboard SDK.
Mine ore, fight a skeleton, try not to die. Your stats get submitted to multiple LEADR leaderboards on death.
Most SDK examples are contrived. GrindScape is a playable (if deliberately minimal) game that demonstrates how LEADR fits into an actual game loop: tracking multiple metrics during gameplay, submitting them to different leaderboards on a single event, and displaying the results.
- Multi-metric submission: ore count, XP, skeleton kills, survival time, and derived stats like ore-per-minute are each submitted to separate leaderboards from one game session.
- Godot SDK integration: drop-in usage of the LEADR Godot plugin, wired into a real game-over flow.
- Leaderboard display: fetching and showing board data in-game.
Play on itch.io - runs in your browser, no install needed.
Requires Godot 4.x.
git clone https://github.com/LEADR-Official/grindscape.git
cd grindscape
# Open project.godot in the Godot editor, hit Play
Plan and design intentions are detailed in ./plans/grindscape_design_doc.md.
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