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NoriProject

Ray tracing renderer implemented for Computer Graphics rendering competition at ETH.
Click here to see the course page
Click here to see the report of the project

Final Image rendered alt text

Features:

Alessia Paccagnella:

  • Environment map emitter
  • Advanced Camera Model (Depth of Field, Lens distortion, Chromatic Aberration)
  • NL means denoising
  • Image Textures
  • Spotlight
  • Procedural Texture

Niklaus Houska:

  • Disney BRDF (baseColor, Metal, Specular, specularTint, Roughness, clearcoat, clearcoatGloss)
  • Modeling Meshes
  • Bump Mapping
  • Textured Emitter
  • Heterogeneous participating media

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Ray tracing renderer implemented for Computer Graphics rendering competition, ETH Zurich

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  • C++ 62.5%
  • C 24.3%
  • Fortran 4.8%
  • HTML 3.2%
  • Assembly 1.0%
  • Objective-C 0.7%
  • Other 3.5%