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Releases: MacSergey/NodeMarkup

Version 1.15

11 Mar 16:18

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[UPDATED] The mod is compatible with the game version 1.21.1-f5.
[NEW] Added 10 recently selected colors to the color selected panel.
[NEW] Random placement of props are preserved between the game loadings.
[NEW] Added the ability to set different height for start and end of decorative network.
[NEW] Added the ability to add decals to tracks.
[NEW] Added invers and mirror buttons to properties with range.
[UPDATED] Props max shift changed to 100m
[UPDATED] Props max rotation changed to 360.
[FIXED] Broken Additional options button on the panel header.
[FIXED] Don't allow to paste unsupported style type to a rule.
[FIXED] Getting incorrect default style for tracks.
[FIXED] Incorrect placement of props when random shift is set.

Version 1.14.8

29 Sep 20:41

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1.20.1-f1 support

Version 1.14.7

23 May 16:51

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[UPDATED] Updated required game version to 1.19.2-f3.
[FIXED] Incorrect props/trees shift calculation.
[FIXED] Mode of shift, elevation, tilt, slope property was not saved.

Version 1.14.6

26 Oct 08:52

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Updated required game version to 1.18.1-f3

Version 1.14.5.1

27 Sep 18:30

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Limits of elevation property of any fillers, trees, props, networks are expanded to range from -100m to +100m.

Version 1.14.5

27 Sep 16:59

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fixed loading marking assets

Version 1.14.4

14 Oct 11:58

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  • Minor bug fixes

Version 1.14.3

13 Jun 19:11

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[FIXED] Update fillers texture when map theme is changed in Theme Mixer mod.
[FIXED] Preset preview does not overlap scrollbar anymore.
[NEW] Added the ability to recalculate all marking on map.

Version 1.14.2

27 May 13:31

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[UPDATED] Added Hotels&Retreats DLC support.
[TRANSLATION] Added Brazilian translation.

Version 1.14.1.2

25 May 21:25

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  • Updated for Hotels&Retrits