Releases: MacSergey/NodeMarkup
Version 1.15
[UPDATED] The mod is compatible with the game version 1.21.1-f5.
[NEW] Added 10 recently selected colors to the color selected panel.
[NEW] Random placement of props are preserved between the game loadings.
[NEW] Added the ability to set different height for start and end of decorative network.
[NEW] Added the ability to add decals to tracks.
[NEW] Added invers and mirror buttons to properties with range.
[UPDATED] Props max shift changed to 100m
[UPDATED] Props max rotation changed to 360.
[FIXED] Broken Additional options button on the panel header.
[FIXED] Don't allow to paste unsupported style type to a rule.
[FIXED] Getting incorrect default style for tracks.
[FIXED] Incorrect placement of props when random shift is set.
Version 1.14.8
1.20.1-f1 support
Version 1.14.7
[UPDATED] Updated required game version to 1.19.2-f3.
[FIXED] Incorrect props/trees shift calculation.
[FIXED] Mode of shift, elevation, tilt, slope property was not saved.
Version 1.14.6
Updated required game version to 1.18.1-f3
Version 1.14.5.1
Limits of elevation property of any fillers, trees, props, networks are expanded to range from -100m to +100m.
Version 1.14.5
fixed loading marking assets
Version 1.14.4
- Minor bug fixes
Version 1.14.3
[FIXED] Update fillers texture when map theme is changed in Theme Mixer mod.
[FIXED] Preset preview does not overlap scrollbar anymore.
[NEW] Added the ability to recalculate all marking on map.
Version 1.14.2
[UPDATED] Added Hotels&Retreats DLC support.
[TRANSLATION] Added Brazilian translation.
Version 1.14.1.2
- Updated for Hotels&Retrits