Skip to content

Conversation

@DeeJayLSP
Copy link
Contributor

@DeeJayLSP DeeJayLSP commented Jan 9, 2026

Another approach like #131. Closes #130.

Code is mostly taken from Godot's own documentation tutorial for unzipping files.

Installing an editor this way works just fine, but likely needs to be tested in other platforms.

Despite looking like a lazy copy of unzip_to_path(), I think it's important to get rid of the unzip command's need.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

[Improvement] Give Warning if unzip isnt installed or alternative way to unzip files.

1 participant