Skip to content

Mandeson/WoodletJump

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

88 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Woodlet Jump

A platformer game written in C++.

The player jumps over procedurally generated platforms. The goal is to achieve the greatest score (upper left corner), while not falling off any platform. The controls (keybinds) can be seen in the pause menu after pressing the Escape key

Requirements:

  • Support for OpenGL 2.1
  • SFML 3 (for window creation and text rendering) - installed with a package manager.
  • CMake 3.6+
  • C++ compiler with C++20 support

Screenshot

Building (Linux)

cmake -DCMAKE_BUILD_TYPE=Release -B build -S .
cd build
make -j16

Then run the game (the program binary will be located in bin folder):

cd ../bin/
./WoodletJump

Known issues

  • Keyboard controls on MacOS require special app permitions to be granted in system settings

Assets

The assets used in the app are from CRAFTPIX free tilesets.

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors