Persistent War game
Multiplayer Hex Tile War Game whe the player controls 1 or more squads of soldiers to conquer the map.
Fight for recources, build structures, logistics, and conquer the enemy.
# Server mode
cargon run --bin ptwar-server
# Client mode
cargon run --bin ptwar-uiFoxhole and HOI4 had a baby.
Want to see numbers go up (idle mode), and see the map change over time.
- Create a simple game loop
- Soldier/Player bonuses system
- Structure System, factory, mine, etc
- Resource System
- Procedural Map Generation
- Battle System
- Map System
- Player System
- Logistic System
- Score System
- Persistence
- Render map for debug purpose
- Websocket for real-time communication
- Admin Api
- Player Api
- Auth System
- Cluster to enable multiple servers
- Each Node will serve N numbers of Regions
- Dockerize
- CI/CD
- More configurations
