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PTWAR

Persistent War game

Multiplayer Hex Tile War Game whe the player controls 1 or more squads of soldiers to conquer the map.

Fight for recources, build structures, logistics, and conquer the enemy.

game_image.png

How to run

# Server mode
cargon run --bin ptwar-server

# Client mode
cargon run --bin ptwar-ui

What I want to achieve

Foxhole and HOI4 had a baby.

Want to see numbers go up (idle mode), and see the map change over time.

TODO

  • Create a simple game loop
  • Soldier/Player bonuses system
  • Structure System, factory, mine, etc
  • Resource System
  • Procedural Map Generation
  • Battle System
  • Map System
  • Player System
  • Logistic System
  • Score System
  • Persistence
  • Render map for debug purpose
  • Websocket for real-time communication
  • Admin Api
  • Player Api
  • Auth System
  • Cluster to enable multiple servers
    • Each Node will serve N numbers of Regions
  • Dockerize
  • CI/CD
  • More configurations

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Idle game server

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