Skip to content

MausGames/wind-engine

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

41 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

header

Wind Engine

software license: zlib content license: CC BY

The Wind Engine is a light JavaScript framework based on WebGL for rapid prototyping and small games.

It is mainly intended for simple personal projects, which are then able to use the very comprehensive and powerful browser platform and its interfaces.

Features

  • Basic Application Structure
  • WebGL and Web Audio API Integration
  • Prototypes for Models, Textures, Shaders, Framebuffers and Sounds
  • Light Handling of Menu, Time, Camera, Input and Music

Notes

  • Please understand that pull requests are currently not accepted, as this engine is mainly a public personal project and learning experience.
  • Some code changes are not yet available as they are still work-in-progress or confidental. There is no guarantee that everything will always work out-of-the-box on other peoples machines.
  • Pre-built dependencies can be downloaded with the complete_repository.bat/.sh script or manually built from the Wind Library repository (GitHub, GitLab).
  • If you have any questions, please feel free to open an issue or contact me directly.

Projects

Name Description Links
Throw Out Browser-based Breakout clone with fast 3d graphics and a unique design GitHub, GitLab
Keep Going Fast-paced reaction-skill game made on Mi'pu'mi day GitHub, GitLab
Another Side Minimalist puzzle cube made on Mi'pu'mi day GitHub, GitLab

About

JavaScript Coding Framework for small WebGL games

Topics

Resources

License

Stars

Watchers

Forks

Languages