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@UltiNaruto UltiNaruto commented Aug 21, 2023

Adds a death button in player menu

It calls CPlayerState::Kill(CStateManager&) to tell that the player is not alive which triggers the death animation and brings you to the game over screen.

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UltiNaruto commented Dec 5, 2023

Added a check if player is in cutscene and world load phase to prevent the player from dying again when pressing death button on game over screen

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