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Expands Common UI to allow for swift creation of button groups using List View. Logic is kept in a separate object, promoting reusability and enabling division of work among team members. It might not be the best way to manage buttons out there, but this is what I came up with. It is not painless, just a different kind of pain.
The plugin comes packed with a titular L_ExampleMap example map. Contained in the Example folder. Together with a couple things to set everything up. You can safely delete the Example folder altogether once you understand how 3 functions in 2 objects work.
Use whatever works best for you.
Probably I'll add an option to have ListButton feasible stand-alone (i.e. when you want only one button at a time). This way you'd not need two or more separate button widgets. You can either implement it yourself or wait for me to do it. But I wouldn't wait for me.
Developed by Mokha Design / Marian Pugliese.
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The example demo uses the Atkinson Hyperlegible font designed by Braille Institute, Applied Design Works, Elliott Scott, Megan Eiswerth, Linus Boman, Theodore Petrosky. You can download the free font from Google Fonts, or from the Braille Institute website.
Mokha UI - Logicless Buttons by Mokha Design / Marian Pugliese is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. You may use and adapt it for your games, experiences and applications with attribution. You may not repackage it as a stand-alone commercial product.