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2 changes: 1 addition & 1 deletion BattleBitAPI/Common/Arguments/OnPlayerKillArguments.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace BattleBitAPI.Common
{
public struct OnPlayerKillArguments<TPlayer> where TPlayer : Player
public class OnPlayerKillArguments<TPlayer> where TPlayer : Player
{
public TPlayer Killer;
public Vector3 KillerPosition;
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2 changes: 1 addition & 1 deletion BattleBitAPI/Common/Data/PlayerLoadout.cs
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
namespace BattleBitAPI.Common
{
public struct PlayerLoadout
public class PlayerLoadout
{
public WeaponItem PrimaryWeapon;
public WeaponItem SecondaryWeapon;
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2 changes: 1 addition & 1 deletion BattleBitAPI/Common/Data/PlayerSpawnRequest.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace BattleBitAPI.Common
{
public struct PlayerSpawnRequest
public class PlayerSpawnRequest
{
public PlayerSpawningPosition RequestedPoint;
public PlayerLoadout Loadout;
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2 changes: 1 addition & 1 deletion BattleBitAPI/Common/Data/PlayerWearings.cs
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
namespace BattleBitAPI.Common
{
public struct PlayerWearings
public class PlayerWearings
{
public string Head;
public string Chest;
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