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In this project, I animated a scene using Scene Graphs. Then, I rendered the scene with OpenGL using rasterization.

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Ognjen303/Scene_Graphs_with_OpenGL

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Scene_Graphs_with_OpenGL

This project extension from part of course from Computer Science department of University of Cambridge. The result is shown below.

Rotating lego figurine in Cambridge

In this project, I animated a scene using Scene Graphs and rasterization. I used the Phong Illumination model with added reflection from the skybox to light up the scene. Here, I improved my knowledge in rendering, shading, transforming objects using MVP matrices, animation, scene graphs, rasterization, texturing and cubemaps.

The tick2.pdf includes all the details of the project.

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In this project, I animated a scene using Scene Graphs. Then, I rendered the scene with OpenGL using rasterization.

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