format inst lines, add map_exporter#390
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spicybung wants to merge 10 commits intoParik27:map-exportfrom
Open
format inst lines, add map_exporter#390spicybung wants to merge 10 commits intoParik27:map-exportfrom
spicybung wants to merge 10 commits intoParik27:map-exportfrom
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From a quick glance it looks like most of the export code is in the blender specific operators module when it should be in map.py |
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Alright, understood, and thank you. Looks like Psycrow beat me to most of it while I was out with things sorted into map.py, ide_exporter.py, & ipl_exporter.py, but that's no surprise 😁 |
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Formatted INST lines,
Formatted GRGE lines,
Formatted ENEX lines,
Added import IDE option in Map Import panel,
Merged ipl_exporter & added map_exporter.
You can export an IPL or IDE by game version - choosing which zones you want i.e just INST, CULL, GRGE, ENEX(otherwise obj, tobj, or anim for IDE), or all the above.
Map Properties panel shows you object data by category based on: IPL, IDE & Pawn.
Added exporting for item placement Pawn(.pwn) scripts in SAMP.
Added the couple commits that were done to the main repo while working on this commit
and - lastly - re-creating pull request since it was directed to another typo branch, lol