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Developer Guide

Thane5 edited this page Dec 3, 2023 · 1 revision

Repositories

This is the primary repository with the Unity project. It also hosts this wiki

A Godot-based launcher that could be used to launch the game and configure its settings.

A visual studio project that lets you convert meshes and textures from Redguard into modern readable formats.

Wiki

This wiki should be a cental hub of information about Redguard Unity. It should contain documentation on the project for users, but also details on the individual components so that other programmers can continue working on them in the future.

Project versioning

  • Builds that are meant to be public are shared as a github release.
  • Directly after each release, the version is incremented
  • Test builds are continuously shared via mega.nz
  • After we have ironed out all issues of that version, we create a new github release

For most of the development, we will stay below v1.0.0 Only when we are approaching feature parity with original Redguard, we would start using the number 1.0.0

Clone this wiki locally