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Banganza - by Ida and Tilde #124
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Idahel
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Deleted shaders
basic backend set up
Creating UI parts and design system
Styled playing cards
Login file setup
backend before refactoring
Login modal up
Cleaning up
cleaning up
align eslint deps (ts-eslint v7) + route prune via frontend
production mode
Move @types to dependencies for production build
cleaned up backend, unnecessary complex
…end shuffle logic to Fisher-Yates (indusry standard and more reliable), fixed items/category cards and filering options for smaller screens, added break-word and hypens for game cards as the text somtimes overflows
removed duplicate shuffle logic (backend and frontend), changed front…
…and replaced costum logger with consol log in seedDb and create admin
removed unused interfaces from types.ts, removed import of logger.ts …
JennieDalgren
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Oct 15, 2025
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JennieDalgren
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Great job with this project!
You are approved with VG
removed round from game mode, added a card count for current player, display correct answer when fail
changes styling for cardcount
made game mode top content absolute for better experience on mobile
Corrected release year for Tetris and replaced God of War with The Sims 2 in games.items.json. Improved TimeLineCard to respect unit visibility. Extended API service to include more category fields (description, unitVisible, sort, version). Updated asset references in index.html.
Update game data and enhance category API handling
Introduces an accessible modal dialog with game instructions, accessible via a new info button on the Home page. The modal can be closed with the Escape key or by clicking outside, and includes detailed setup and gameplay instructions for users.
Add game info modal to Home page
Introduces an accessible info modal explaining game rules and setup, accessible via a new 'Info' button in both pre-game and in-game phases. The modal can be closed with the Escape key or a close button, improving user guidance and onboarding.
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