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This repository was archived by the owner on Jan 4, 2026. It is now read-only.

Core base framework for multiplatform Unity3D projects with User architecture oriented and extensible integration systems and advance IMGUI editor controls (and much more).

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VisualStudioEX3/Argos.Framework

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Argos.Framework

Core base framework for Unity3D projects.

© 2017-2020, 2026 José Miguel Sánchez Fernández, Visual Studio EX3

Screenshot of Unity 2019 showing inspectors of some Argos.Framework modules

Caution

This project is discontinued and is not guaranted to work properly on current Unity versions.

Note

For more information about this project, its origin, motivations, and initial objectives, see Argos: CICE MPV Project

Features

  • Extensible multiplatform input system layer (to support desktop and consoles):
    • Keyboard/Mouse.
    • XBox controllers.
    • PS4 controllers .
    • Nintendo Switch controllers.
    • Generic controllers (suported by SDL2).
  • Extensible User oriented architecture (to support cloud services, like GameJolt, Steam or XBox Live, and consoles):
    • Trophies (on supported systems).
    • Leaderboards.
    • Rich Presence (on supported systems).
    • Cloud and local file system.
  • Localization system.
  • Advanced IMGUI Unity Editor extensions and components, for ease the implementation of advanced inspectors and tools.
  • More features coming soon.

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Core base framework for multiplatform Unity3D projects with User architecture oriented and extensible integration systems and advance IMGUI editor controls (and much more).

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